Frenzy is strong enough to usually kill an enemy with each of the three attacks, and since I picked up Long Reach it's easy to find myself within reach of three enemies. My Wolftouched Mystic with Wolf Claw/Frenzy+, Vigorflow+ and Openmind is regularly dealing 20+ damage with each attack, even if I'm not being particularly careful to keep up the max number of infused objects. Then I discovered Vigorflow, a Mystic ability I'd previously ignored for all of my ranged Mystic characters, and learned I was so very wrong about that "suboptimal" part. I thought I was going to end up with some versatile but suboptimal brawlers. Also, transformations' attacks generally scale on both Bonus Damage and Potency, and it's easy to increase Potency as a Mystic. Initially I was going to make a party full of Warriors, but at the last minute decided go with Mystics instead so that the characters would at least have the option of infusion for attacking at range. So yesterday I started a new campaign with the specific intent of picking up some transformations that I so far either hadn't managed to get or had actively avoided because they didn't fit with my favored party compositions - specifically things like Wolftouched and Shadow that (at full transformation) are focused on melee, since I generally like to snipe enemies from a safe distance. Tl dr: Warrior seems thematically like it should be the best class for melee-focused transformations, but I think Mystic is significantly better.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |